T-CREPE • Textile engineering for co-creation paradigms in education

The Erasmus+ T-CREPE project is developing an innovative open-source web-based platform to support co-creation-based learning and coaching, with a particular focus on entrepreneurship, in a distance learning context.

The platform is based on constructionist learning theory and the principle of game-based learning.

The T-CREPE project is striving to resolve two problems that limit the impact of design projects at university:

  • the huge effort needed to provide adequate teacher-student coaching
  • the commercial under-exploitation of students’ ideas for innovative products and/or services

Using the Design Thinking methodology, student teams and stakeholders co-develop solutions for real-life problems in society and/or industry through play. The project intends to make coaching and learning for university students and educators more effective, playful and time-efficient.

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